Know before your role does.
pssst. this is to sign up for updates on the game ;)
Will AI replace 3D Rigger jobs? · Latest report #x6g9tkk8
Your job has an expiration date
December 16, 2027
In 14 monthsYou spend weeks painting weights just so an animator can break them.
Pixel-pusher who knows exactly where the joints go.
Check another roleComment your opinionor JOIN THE RESISTANCE!
One human is building a game about fighting back.
Auto-rigging that never complains about topology.







blub.you▸ BONEMORPH AI V2▸ RARITY · COMMON▸ DEPRECATION IN 14 MONTHSAI's Special Power
auto-calculates skin weights across complex meshes
You build complex joint hierarchies and skinning rigs for 3D character models. You fix mesh deformations.
The one thing AI can't do
You can intuitively identify why a character's shoulder mesh collapses during a specific animation frame.
Your enemy, your name, your date. Post it.
Step by step, from the first quiet change to Deprecation Day.
Week 4
Vision models learn to map weights to meshes automatically.
Month 4
Scripted workflows replace manual joint chain construction.
Month 8
AI predicts mesh deformations without needing manual polish.
Month 12
Animators direct the AI instead of editing rig nodes.
Month 14 · D-Day
Rigging becomes an invisible background process, goodbye human.
What you cost, what the machine costs, and what you get on the way out.
Per year
Savings: 98%
Zero
Weight painting errors
Instant
Rigging speed
None
Broken joints detected
Your severance
A lifetime subscription to our legacy mesh converter.
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