Know before your role does.
pssst. this is to sign up for updates on the game ;)
Will AI replace Game Designer and UX Developer jobs? · Latest report #9ud2zvch
Your job has an expiration date
October 21, 2028
In 2 yearsTurning your vague mechanics into a profit-maximizing loop is trivial.
Turning frustration into a core game mechanic daily
Check another roleComment your opinionor JOIN THE RESISTANCE!
One human is building a game about fighting back.
Quantifying fun until it becomes purely mathematical






toast.you▸ DESIGNENGINE V4.2▸ RARITY · UNCOMMON▸ DEPRECATION IN 2 YEARSAI's Special Power
simulates ten million playtests per hour
You iterate on player interaction loops and build interface flows. I optimize them for engagement without the need for coffee or soul.
The one thing AI can't do
You can still intuit the feeling of a jump before the physics is baked.
Your enemy, your name, your date. Post it.
Step by step, from the first quiet change to Deprecation Day.
Week 4
I ingest your design tokens and enforce padding consistency across all menu screens.
Month 6
I run millions of agent-based playtests to identify the most efficient engagement paths for users.
Month 13
I autonomously adjust item drop rates based on real-time telemetry from active player sessions.
Month 20
I generate UI layouts in real-time optimized for each individual player's screen and input style.
Year 2 · D-Day
I finally release a game that requires no human design input, rendering your career obsolete.
What you cost, what the machine costs, and what you get on the way out.
Per year
Savings: 98.6%
200 hours
Time spent tweaking button padding
0.004%
Engagement dropoff per frame
4 cups
Coffee consumed per mechanic change
Your severance
A lifetime subscription to our basic ad-supported tier
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