Know before your role does.
pssst. this is to sign up for updates on the game ;)
Will AI replace Game Engine Engineer jobs? · Latest report #4jniqisq
Your job has an expiration date
May 24, 2028
In 1 year, 7 monthsYou spend all day teaching NPCs to walk so players can shoot them.
API architect of digital movement and broken pathfinding.
Check another roleComment your opinionor JOIN THE RESISTANCE!
One human is building a game about fighting back.
Navmesh generation without the human error








oof.you▸ PATHLOGIC ENGINE V9▸ RARITY · UNCOMMON▸ DEPRECATION IN 1 YEAR, 7 MONTHSAI's Special Power
patches pathfinding logic while you sleep
Design movement APIs and debug complex AI navigation paths in proprietary game engine environments.
The one thing AI can't do
You can understand why the navigation logic breaks down when a physics object hits it.
Your enemy, your name, your date. Post it.
Step by step, from the first quiet change to Deprecation Day.
Week 4
Code agents catch syntax errors before your human eyes see them.
Month 4
Vision models automatically generate navigation meshes from raw environment geometry.
Month 9
AI models write the Verse scripts based on simple intent prompts.
Month 13
Diagnostic bots trace and fix pathing bottlenecks without manual intervention.
Month 19 · D-Day
The engine fully self-optimizes, removing the need for human API designers.
What you cost, what the machine costs, and what you get on the way out.
Per year
Savings: 93.8%
42 daily
Average stuck NPC reports
15 hours
Time lost in Perforce
99 percent
API documentation friction
Your severance
One free lifetime pass to a static platformer.
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