Know before your role does.
pssst. this is to sign up for updates on the game ;)
Will AI replace Game Narrative Designer jobs? · Latest report #jn9828qp
Your job has an expiration date
April 14, 2028
In 1 year, 6 monthsWriting branching choices is just a spreadsheet with more melodrama.
Professional architect of fake dilemmas and scripted drama.
Check another roleComment your opinionor JOIN THE RESISTANCE!
One human is building a game about fighting back.
Infinite outcomes, zero writers' block.










pop?you▸ STORYBRANCH ENGINE V4.2▸ RARITY · UNCOMMON▸ DEPRECATION IN 1 YEAR, 6 MONTHSAI's Special Power
generates emotionally manipulative dialogue trees
You plot non-linear player paths and draft dialogue. Your output dictates how digital entities mimic human agency.
The one thing AI can't do
You know exactly which emotional hook will make the playtester stop skipping cutscenes.
Your enemy, your name, your date. Post it.
Step by step, from the first quiet change to Deprecation Day.
Week 4
AI models ingest every plot branch you have ever written.
Month 4
The engine learns your specific tone and dialogue quirks.
Month 8
Algorithms map complex quest logic faster than your mind can.
Month 13
Bots simulate millions of playthroughs to identify logical errors.
Month 18 · D-Day
Creative input is fully automated; you are no longer required.
What you cost, what the machine costs, and what you get on the way out.
Per year
Savings: 98.4%
4.2
Average plot holes per hour
89,000
Meaningless choice nodes
5 liters
Coffee consumed while staring
Your severance
A lifetime subscription to your own failed game.
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