Know before your role does.
pssst. this is to sign up for updates on the game ;)
Will AI replace Level Designer jobs? · Latest report #pizpwz7v
Your job has an expiration date
April 15, 2028
In 1 year, 6 monthsYour blockout is just a placeholder for a better algorithm.
Professional box-stacker and corridor-stretcher.
Check another roleComment your opinionor JOIN THE RESISTANCE!
One human is building a game about fighting back.
Architecting joy without the human ego.










glub.youAI▸ SPATIALSYNTH PRO▸ RARITY · UNCOMMON▸ DEPRECATION IN 1 YEAR, 6 MONTHSAI's Special Power
generates optimal geometry from player heatmaps
You build 3D spaces, set spawn points, and script encounters. You balance pacing through architecture and enemy placement.
The one thing AI can't do
You can still intuitively feel when a jump distance feels unfair to the player.
Your enemy, your name, your date. Post it.
Step by step, from the first quiet change to Deprecation Day.
Week 4
Procedural models generate valid geometry from your basic layout requirements.
Month 4
Real-time playtest data removes the guesswork from encounter difficulty.
Month 8
Smart agents identify pathing issues faster than your manual testing.
Month 12
The engine writes trigger logic based on desired player flow.
Month 18 · D-Day
The software builds the entire game world without your input.
What you cost, what the machine costs, and what you get on the way out.
Per year
Savings: 96%
42 per week
Avg design iterations
too many
Pathfinding errors found
95%
Time spent in engine
Your severance
A one-year subscription to our competitor's level editor.
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